Partial revert: fix VideoDetailFragment flickering

This partially reverts commit 92a07a34456c5df560454a335f89ba677719c313, which was needed to fix ghost notifications. There I broke the "cycle" causing the useless notifications to popup in 2 different places (see points 3 and 4 of the commit description).
However, breaking the cycle in point 4 ("`PlayerHolder::tryBindIfNeeded()` is now used to passively try to bind, instead of `PlayerHolder::startService()`" was not correct, for the following reason.
I assumed that `ACTION_PLAYER_STARTED` was used for notifying that the player was instantiated anew, while it actually is used to notify that something is now ready for use: it could be the player, but it could also just be that the bottom sheet view was just added and thus the VideoDetailFragment needs to start the player.
Therefore, when handling `ACTION_PLAYER_STARTED` it is correct to start the player service and not just try to bind to it.
The other point in which I broke the cycle (point 3) should still prevent ghost notifications, although I could not test.
This commit is contained in:
Stypox 2026-01-27 23:44:20 +01:00
parent d7dffb7a90
commit 5155b24ed6
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@ -1424,8 +1424,10 @@ public final class VideoDetailFragment
bottomSheetBehavior.setState(BottomSheetBehavior.STATE_COLLAPSED);
}
// Rebound to the service if it was closed via notification or mini player
playerHolder.setListener(VideoDetailFragment.this);
playerHolder.tryBindIfNeeded(context);
if (!playerHolder.isBound()) {
playerHolder.startService(
false, VideoDetailFragment.this);
}
break;
}
}