Specifying JDK toolchain in the java block lets us avoid specifying
same version again and again for different options while ensuring everything
is on the same version
Ref: https://developer.android.com/build/jdks#toolchain
Signed-off-by: Aayush Gupta <aayushgupta219@gmail.com>
- Replaced `text()` with `getWholeText()`:
- avoids losing whitespaces at the beginning, end, or within the text;
- avoids merging two or more consecutive spaces into a single space ' ';
- avoids converting '\r', '\n', and '\r\n' within the text into a single space ' ';
For subtitle conversion, the goal is to preserve every character exactly as intended by the subtitle author.
- Normalized tabs, line breaks, and other special characters for SRT-safe output.
- Added comprehensive unit tests in `SrtFromTtmlWriterTest.java`, including cases for simple and nested tags.
- audioTrackTextView: layout_width=0dp + layout_weight=1
- Make it singleLine with ellipsize="end"
- When not fullscreen, hide metadataView so an empty weighted container doesn’t reserve space
- Result: controls stay visible on small screens; longer labels can use space on larger screens
- The SubRip (.srt) specification requires subtitle numbering to begin from 1.
- Please refer to https://en.wikipedia.org/wiki/SubRip
- Previously numbering started from 0, which is accepted by most
players (tested on mpv, VLC, MPlayer, Totem) but not strictly compliant.
- Moved from androidTest to test directory
- Removed Android test runner dependencies
- Renamed to CommentSectionErrorTest
- Addresses PR feedback until Compose testing is in place
This commit fixes one way ghost notifications could be produced (although I don't know if there are other ways). This is the call chain that would lead to ghost notifications being created:
1. the system starts `PlayerService` to query information from it, without providing `SHOULD_START_FOREGROUND_EXTRA=true`, so NewPipe does not start the player nor show any notification, as expected
2. the `PlayerHolder::serviceConnection.onServiceConnected()` gets called by the system to inform `PlayerHolder` that the player started
3. `PlayerHolder` notifies `MainActivity` that the player has started (although in fact only the service has started), by sending a `ACTION_PLAYER_STARTED` broadcast
4. `MainActivity` receives the `ACTION_PLAYER_STARTED` broadcast and brings up the mini-player, but then also tries to make `PlayerHolder` bind to `PlayerService` just in case it was not bound yet, but does so using `PlayerHolder::startService()` instead of the more passive `PlayerHolder::tryBindIfNeeded()`
5. `PlayerHolder::startService()` sends an intent to the `PlayerService` again, this time with `startForegroundService` and with `SHOULD_START_FOREGROUND_EXTRA=true`
6. the `PlayerService` receives the intent and due to `SHOULD_START_FOREGROUND_EXTRA=true` decides to start up the player and show a dummy notification
Steps 3 and 4 are wrong, and this commit fixes them:
3. `PlayerHolder` will now broadcast `ACTION_PLAYER_STARTED` when the service connects, only if the player is not-null
4. `PlayerHolder::tryBindIfNeeded()` is now used to passively try to bind, instead of `PlayerHolder::startService()`