Fix build warning
This commit is contained in:
parent
eac4440d3b
commit
42cefa3166
@ -8,6 +8,7 @@
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"@auth0/auth0-spa-js": "^2.1.3",
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"@babel/plugin-syntax-flow": "^7.24.7",
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"@babel/plugin-transform-react-jsx": "^7.25.2",
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"@babel/plugin-proposal-private-property-in-object": "^7.21.11",
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"@emotion/react": "^11.13.3",
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"@emotion/styled": "^11.13.0",
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"@fontsource/dosis": "^5.0.21",
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@ -2,407 +2,409 @@
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import videojs from 'video.js';
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import window from 'global/window';
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const initOverlayComponent = videojs => {
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const Component = videojs.getComponent('Component');
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const dom = videojs.dom || videojs;
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const initOverlayComponent = (videojs) => {
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const Component = videojs.getComponent('Component');
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const dom = videojs.dom || videojs;
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/**
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* Whether the value is a `Number`.
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*
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* Both `Infinity` and `-Infinity` are accepted, but `NaN` is not.
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*
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* @param {Number} n
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* @return {Boolean}
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*/
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/**
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* Whether the value is a `Number`.
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*
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* Both `Infinity` and `-Infinity` are accepted, but `NaN` is not.
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*
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* @param {Number} n
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* @return {Boolean}
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*/
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/* eslint-disable no-self-compare */
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const isNumber = n => typeof n === 'number' && n === n;
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/* eslint-enable no-self-compare */
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/* eslint-disable no-self-compare */
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const isNumber = (n) => typeof n === 'number' && n === n;
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/* eslint-enable no-self-compare */
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/**
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* Whether a value is a string with no whitespace.
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*
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* @param {string} s
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* @return {boolean}
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*/
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const hasNoWhitespace = s => typeof s === 'string' && /^\S+$/.test(s);
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/**
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* Whether a value is a string with no whitespace.
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*
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* @param {string} s
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* @return {boolean}
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*/
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const hasNoWhitespace = (s) => typeof s === 'string' && /^\S+$/.test(s);
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/**
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* Overlay component.
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*
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* @class Overlay
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* @extends {videojs.Component}
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*/
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class Overlay extends Component {
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constructor(player, options) {
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super(player, options);
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['start', 'end'].forEach(key => {
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const value = this.options_[key];
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if (isNumber(value)) {
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this[key + 'Event_'] = 'timeupdate';
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} else if (hasNoWhitespace(value)) {
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this[key + 'Event_'] = value;
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/**
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* Overlay component.
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*
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* @class Overlay
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* @extends {videojs.Component}
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*/
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class Overlay extends Component {
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constructor(player, options) {
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super(player, options);
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['start', 'end'].forEach((key) => {
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const value = this.options_[key];
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if (isNumber(value)) {
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this[key + 'Event_'] = 'timeupdate';
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} else if (hasNoWhitespace(value)) {
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this[key + 'Event_'] = value;
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// An overlay MUST have a start option. Otherwise, it's pointless.
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} else if (key === 'start') {
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throw new Error('invalid "start" option; expected number or string');
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}
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});
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// An overlay MUST have a start option. Otherwise, it's pointless.
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} else if (key === 'start') {
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throw new Error('invalid "start" option; expected number or string');
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}
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});
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// video.js does not like components with multiple instances binding
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// events to the player because it tracks them at the player level,
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// not at the level of the object doing the binding. This could also be
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// solved with Function.prototype.bind (but not videojs.bind because of
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// its GUID magic), but the anonymous function approach avoids any issues
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// caused by crappy libraries clobbering Function.prototype.bind.
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// - https://github.com/videojs/video.js/issues/3097
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['endListener_', 'rewindListener_', 'startListener_'].forEach(name => {
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this[name] = e => Overlay.prototype[name].call(this, e);
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});
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// video.js does not like components with multiple instances binding
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// events to the player because it tracks them at the player level,
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// not at the level of the object doing the binding. This could also be
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// solved with Function.prototype.bind (but not videojs.bind because of
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// its GUID magic), but the anonymous function approach avoids any issues
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// caused by crappy libraries clobbering Function.prototype.bind.
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// - https://github.com/videojs/video.js/issues/3097
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['endListener_', 'rewindListener_', 'startListener_'].forEach((name) => {
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this[name] = (e) => Overlay.prototype[name].call(this, e);
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});
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// If the start event is a timeupdate, we need to watch for rewinds (i.e.,
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// when the user seeks backward).
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if (this.startEvent_ === 'timeupdate') {
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this.on(player, 'timeupdate', this.rewindListener_);
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}
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this.debug(`created, listening to "${this.startEvent_}" for "start" and "${this.endEvent_ || 'nothing'}" for "end"`);
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this.hide();
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}
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createEl() {
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const options = this.options_;
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const content = options.content;
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const background = options.showBackground ? 'vjs-overlay-background' : 'vjs-overlay-no-background';
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const el = dom.createEl('div', {
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className: `
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// If the start event is a timeupdate, we need to watch for rewinds (i.e.,
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// when the user seeks backward).
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if (this.startEvent_ === 'timeupdate') {
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this.on(player, 'timeupdate', this.rewindListener_);
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}
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this.debug(`created, listening to "${this.startEvent_}" for "start" and "${this.endEvent_ || 'nothing'}" for "end"`);
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this.hide();
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}
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createEl() {
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const options = this.options_;
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const content = options.content;
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const background = options.showBackground ? 'vjs-overlay-background' : 'vjs-overlay-no-background';
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const el = dom.createEl('div', {
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className: `
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vjs-overlay
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vjs-overlay-${options.align}
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${options.class}
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${background}
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vjs-hidden
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`
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});
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if (typeof content === 'string') {
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el.innerHTML = content;
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} else if (content instanceof window.DocumentFragment) {
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el.appendChild(content);
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} else {
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dom.appendContent(el, content);
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}
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return el;
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}
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`,
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});
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if (typeof content === 'string') {
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el.innerHTML = content;
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} else if (content instanceof window.DocumentFragment) {
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el.appendChild(content);
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} else {
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dom.appendContent(el, content);
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}
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return el;
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}
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/**
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* Logs debug errors
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*
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* @param {...[type]} args [description]
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* @return {[type]} [description]
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*/
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debug(...args) {
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if (!this.options_.debug) {
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return;
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}
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const log = videojs.log;
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let fn = log;
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/**
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* Logs debug errors
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*
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* @param {...[type]} args [description]
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* @return {[type]} [description]
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*/
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debug(...args) {
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if (!this.options_.debug) {
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return;
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}
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const log = videojs.log;
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let fn = log;
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// Support `videojs.log.foo` calls.
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if (log.hasOwnProperty(args[0]) && typeof log[args[0]] === 'function') {
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fn = log[args.shift()];
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}
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fn(...[`overlay#${this.id()}: `, ...args]);
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}
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// Support `videojs.log.foo` calls.
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if (log.hasOwnProperty(args[0]) && typeof log[args[0]] === 'function') {
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fn = log[args.shift()];
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}
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fn(...[`overlay#${this.id()}: `, ...args]);
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}
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/**
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* Overrides the inherited method to perform some event binding
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*
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* @return {Overlay}
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*/
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hide() {
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super.hide();
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this.debug('hidden');
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this.debug(`bound \`startListener_\` to "${this.startEvent_}"`);
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/**
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* Overrides the inherited method to perform some event binding
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*
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* @return {Overlay}
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*/
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hide() {
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super.hide();
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this.debug('hidden');
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this.debug(`bound \`startListener_\` to "${this.startEvent_}"`);
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// Overlays without an "end" are valid.
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if (this.endEvent_) {
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this.debug(`unbound \`endListener_\` from "${this.endEvent_}"`);
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this.off(this.player(), this.endEvent_, this.endListener_);
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}
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this.on(this.player(), this.startEvent_, this.startListener_);
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return this;
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}
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// Overlays without an "end" are valid.
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if (this.endEvent_) {
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this.debug(`unbound \`endListener_\` from "${this.endEvent_}"`);
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this.off(this.player(), this.endEvent_, this.endListener_);
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}
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this.on(this.player(), this.startEvent_, this.startListener_);
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return this;
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}
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/**
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* Determine whether or not the overlay should hide.
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*
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* @param {number} time
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* The current time reported by the player.
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* @param {string} type
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* An event type.
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* @return {boolean}
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*/
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shouldHide_(time, type) {
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const end = this.options_.end;
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return isNumber(end) ? time >= end : end === type;
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}
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/**
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* Determine whether or not the overlay should hide.
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*
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* @param {number} time
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* The current time reported by the player.
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* @param {string} type
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* An event type.
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* @return {boolean}
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*/
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shouldHide_(time, type) {
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const end = this.options_.end;
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return isNumber(end) ? time >= end : end === type;
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}
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/**
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* Overrides the inherited method to perform some event binding
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*
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* @return {Overlay}
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*/
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show() {
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super.show();
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this.off(this.player(), this.startEvent_, this.startListener_);
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this.debug('shown');
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this.debug(`unbound \`startListener_\` from "${this.startEvent_}"`);
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/**
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* Overrides the inherited method to perform some event binding
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*
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* @return {Overlay}
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*/
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show() {
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super.show();
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this.off(this.player(), this.startEvent_, this.startListener_);
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this.debug('shown');
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this.debug(`unbound \`startListener_\` from "${this.startEvent_}"`);
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// Overlays without an "end" are valid.
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if (this.endEvent_) {
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this.debug(`bound \`endListener_\` to "${this.endEvent_}"`);
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this.on(this.player(), this.endEvent_, this.endListener_);
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}
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return this;
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}
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// Overlays without an "end" are valid.
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if (this.endEvent_) {
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this.debug(`bound \`endListener_\` to "${this.endEvent_}"`);
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this.on(this.player(), this.endEvent_, this.endListener_);
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}
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return this;
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}
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/**
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* Determine whether or not the overlay should show.
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*
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* @param {number} time
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* The current time reported by the player.
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* @param {string} type
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* An event type.
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* @return {boolean}
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*/
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shouldShow_(time, type) {
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const start = this.options_.start;
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const end = this.options_.end;
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if (isNumber(start)) {
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if (isNumber(end)) {
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return time >= start && time < end;
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/**
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* Determine whether or not the overlay should show.
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*
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* @param {number} time
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* The current time reported by the player.
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* @param {string} type
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* An event type.
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* @return {boolean}
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*/
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shouldShow_(time, type) {
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const start = this.options_.start;
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const end = this.options_.end;
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if (isNumber(start)) {
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if (isNumber(end)) {
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return time >= start && time < end;
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// In this case, the start is a number and the end is a string. We need
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// to check whether or not the overlay has shown since the last seek.
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} else if (!this.hasShownSinceSeek_) {
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this.hasShownSinceSeek_ = true;
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return time >= start;
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}
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// In this case, the start is a number and the end is a string. We need
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// to check whether or not the overlay has shown since the last seek.
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} else if (!this.hasShownSinceSeek_) {
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this.hasShownSinceSeek_ = true;
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return time >= start;
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}
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// In this case, the start is a number and the end is a string, but
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// the overlay has shown since the last seek. This means that we need
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// to be sure we aren't re-showing it at a later time than it is
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// scheduled to appear.
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return Math.floor(time) === start;
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}
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return start === type;
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}
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// In this case, the start is a number and the end is a string, but
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// the overlay has shown since the last seek. This means that we need
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// to be sure we aren't re-showing it at a later time than it is
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// scheduled to appear.
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return Math.floor(time) === start;
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}
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return start === type;
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}
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/**
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* Event listener that can trigger the overlay to show.
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*
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* @param {Event} e
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*/
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startListener_(e) {
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const time = this.player().currentTime();
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if (this.shouldShow_(time, e.type)) {
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this.show();
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}
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}
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/**
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* Event listener that can trigger the overlay to show.
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*
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* @param {Event} e
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*/
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startListener_(e) {
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const time = this.player().currentTime();
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if (this.shouldShow_(time, e.type)) {
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this.show();
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}
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}
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/**
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* Event listener that can trigger the overlay to show.
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*
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* @param {Event} e
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*/
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endListener_(e) {
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const time = this.player().currentTime();
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if (this.shouldHide_(time, e.type)) {
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this.hide();
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}
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}
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/**
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* Event listener that can trigger the overlay to show.
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*
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* @param {Event} e
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*/
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endListener_(e) {
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const time = this.player().currentTime();
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if (this.shouldHide_(time, e.type)) {
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this.hide();
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}
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}
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/**
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* Event listener that can looks for rewinds - that is, backward seeks
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* and may hide the overlay as needed.
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*
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* @param {Event} e
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*/
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rewindListener_(e) {
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const time = this.player().currentTime();
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const previous = this.previousTime_;
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const start = this.options_.start;
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const end = this.options_.end;
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/**
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* Event listener that can looks for rewinds - that is, backward seeks
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* and may hide the overlay as needed.
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*
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* @param {Event} e
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*/
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rewindListener_(e) {
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const time = this.player().currentTime();
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const previous = this.previousTime_;
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const start = this.options_.start;
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const end = this.options_.end;
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// Did we seek backward?
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if (time < previous) {
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this.debug('rewind detected');
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// Did we seek backward?
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if (time < previous) {
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this.debug('rewind detected');
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// The overlay remains visible if two conditions are met: the end value
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// MUST be an integer and the the current time indicates that the
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// overlay should NOT be visible.
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if (isNumber(end) && !this.shouldShow_(time)) {
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this.debug(`hiding; ${end} is an integer and overlay should not show at this time`);
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this.hasShownSinceSeek_ = false;
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this.hide();
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// The overlay remains visible if two conditions are met: the end value
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// MUST be an integer and the the current time indicates that the
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// overlay should NOT be visible.
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if (isNumber(end) && !this.shouldShow_(time)) {
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this.debug(`hiding; ${end} is an integer and overlay should not show at this time`);
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this.hasShownSinceSeek_ = false;
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this.hide();
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// If the end value is an event name, we cannot reliably decide if the
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// overlay should still be displayed based solely on time; so, we can
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// only queue it up for showing if the seek took us to a point before
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// the start time.
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} else if (hasNoWhitespace(end) && time < start) {
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this.debug(`hiding; show point (${start}) is before now (${time}) and end point (${end}) is an event`);
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this.hasShownSinceSeek_ = false;
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this.hide();
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}
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}
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this.previousTime_ = time;
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}
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}
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videojs.registerComponent('Overlay', Overlay);
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return Overlay;
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// If the end value is an event name, we cannot reliably decide if the
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// overlay should still be displayed based solely on time; so, we can
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// only queue it up for showing if the seek took us to a point before
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// the start time.
|
||||
} else if (hasNoWhitespace(end) && time < start) {
|
||||
this.debug(`hiding; show point (${start}) is before now (${time}) and end point (${end}) is an event`);
|
||||
this.hasShownSinceSeek_ = false;
|
||||
this.hide();
|
||||
}
|
||||
}
|
||||
this.previousTime_ = time;
|
||||
}
|
||||
}
|
||||
videojs.registerComponent('Overlay', Overlay);
|
||||
return Overlay;
|
||||
};
|
||||
|
||||
const Plugin = videojs.getPlugin('plugin');
|
||||
const defaults = {
|
||||
align: 'top-left',
|
||||
class: '',
|
||||
content: 'This overlay will show up while the video is playing',
|
||||
debug: false,
|
||||
showBackground: true,
|
||||
attachToControlBar: false,
|
||||
overlays: [{
|
||||
start: 'playing',
|
||||
end: 'paused'
|
||||
}]
|
||||
align: 'top-left',
|
||||
class: '',
|
||||
content: 'This overlay will show up while the video is playing',
|
||||
debug: false,
|
||||
showBackground: true,
|
||||
attachToControlBar: false,
|
||||
overlays: [
|
||||
{
|
||||
start: 'playing',
|
||||
end: 'paused',
|
||||
},
|
||||
],
|
||||
};
|
||||
|
||||
/**
|
||||
* A plugin for handling overlays in the Brightcove Player.
|
||||
*/
|
||||
class OverlayPlugin extends Plugin {
|
||||
/**
|
||||
* Create an Overlay Plugin instance.
|
||||
*
|
||||
* @param {Player} player
|
||||
* A Video.js Player instance.
|
||||
*
|
||||
* @param {Object} [options]
|
||||
* An options object.
|
||||
*/
|
||||
constructor(player, options) {
|
||||
super(player);
|
||||
this.reset(options);
|
||||
}
|
||||
/**
|
||||
* Create an Overlay Plugin instance.
|
||||
*
|
||||
* @param {Player} player
|
||||
* A Video.js Player instance.
|
||||
*
|
||||
* @param {Object} [options]
|
||||
* An options object.
|
||||
*/
|
||||
constructor(player, options) {
|
||||
super(player);
|
||||
this.reset(options);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds one or more items to the existing list of overlays.
|
||||
*
|
||||
* @param {Object|Array} item
|
||||
* An item (or an array of items) to be added as overlay/s
|
||||
*
|
||||
* @return {Array[Overlay]}
|
||||
* The array of overlay objects that were added
|
||||
*/
|
||||
add(item) {
|
||||
if (!Array.isArray(item)) {
|
||||
item = [item];
|
||||
}
|
||||
const addedOverlays = this.mapOverlays_(item);
|
||||
this.player.overlays_ = this.player.overlays_.concat(addedOverlays);
|
||||
return addedOverlays;
|
||||
}
|
||||
/**
|
||||
* Adds one or more items to the existing list of overlays.
|
||||
*
|
||||
* @param {Object|Array} item
|
||||
* An item (or an array of items) to be added as overlay/s
|
||||
*
|
||||
* @return {Array[Overlay]}
|
||||
* The array of overlay objects that were added
|
||||
*/
|
||||
add(item) {
|
||||
if (!Array.isArray(item)) {
|
||||
item = [item];
|
||||
}
|
||||
const addedOverlays = this.mapOverlays_(item);
|
||||
this.player.overlays_ = this.player.overlays_.concat(addedOverlays);
|
||||
return addedOverlays;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param {Overlay} item
|
||||
* An item to be removed from the array of overlays
|
||||
*
|
||||
* @throws {Error}
|
||||
* Item to remove must be present in the array of overlays
|
||||
*
|
||||
*/
|
||||
remove(item) {
|
||||
const index = this.player.overlays_.indexOf(item);
|
||||
if (index !== -1) {
|
||||
item.el().parentNode.removeChild(item.el());
|
||||
this.player.overlays_.splice(index, 1);
|
||||
} else {
|
||||
this.player.log.warn('overlay does not exist and cannot be removed');
|
||||
}
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param {Overlay} item
|
||||
* An item to be removed from the array of overlays
|
||||
*
|
||||
* @throws {Error}
|
||||
* Item to remove must be present in the array of overlays
|
||||
*
|
||||
*/
|
||||
remove(item) {
|
||||
const index = this.player.overlays_.indexOf(item);
|
||||
if (index !== -1) {
|
||||
item.el().parentNode.removeChild(item.el());
|
||||
this.player.overlays_.splice(index, 1);
|
||||
} else {
|
||||
this.player.log.warn('overlay does not exist and cannot be removed');
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the array of overlays used for the current video
|
||||
*
|
||||
* @return The array of overlay objects currently used by the plugin
|
||||
*/
|
||||
get() {
|
||||
return this.player.overlays_;
|
||||
}
|
||||
/**
|
||||
* Gets the array of overlays used for the current video
|
||||
*
|
||||
* @return The array of overlay objects currently used by the plugin
|
||||
*/
|
||||
get() {
|
||||
return this.player.overlays_;
|
||||
}
|
||||
|
||||
/**
|
||||
* Updates the overlay options
|
||||
*
|
||||
* @param {Object} [options]
|
||||
* An options object.
|
||||
*/
|
||||
reset(options) {
|
||||
this.clearOverlays_();
|
||||
/**
|
||||
* Updates the overlay options
|
||||
*
|
||||
* @param {Object} [options]
|
||||
* An options object.
|
||||
*/
|
||||
reset(options) {
|
||||
this.clearOverlays_();
|
||||
|
||||
// Use merge function based on video.js version.
|
||||
const merge = videojs.obj && videojs.obj.merge || videojs.mergeOptions;
|
||||
this.options = merge(defaults, options);
|
||||
const overlays = this.options.overlays;
|
||||
// Use merge function based on video.js version.
|
||||
const merge = (videojs.obj && videojs.obj.merge) || videojs.mergeOptions;
|
||||
this.options = merge(defaults, options);
|
||||
const overlays = this.options.overlays;
|
||||
|
||||
// We don't want to keep the original array of overlay options around
|
||||
// because it doesn't make sense to pass it to each Overlay component.
|
||||
delete this.options.overlays;
|
||||
this.player.overlays_ = this.mapOverlays_(overlays);
|
||||
}
|
||||
// We don't want to keep the original array of overlay options around
|
||||
// because it doesn't make sense to pass it to each Overlay component.
|
||||
delete this.options.overlays;
|
||||
this.player.overlays_ = this.mapOverlays_(overlays);
|
||||
}
|
||||
|
||||
/**
|
||||
* Disposes the plugin
|
||||
*/
|
||||
dispose() {
|
||||
this.clearOverlays_();
|
||||
delete this.player.overlays_;
|
||||
super.dispose();
|
||||
}
|
||||
clearOverlays_() {
|
||||
// Remove child components
|
||||
if (Array.isArray(this.player.overlays_)) {
|
||||
this.player.overlays_.forEach(overlay => {
|
||||
this.player.removeChild(overlay);
|
||||
if (this.player.controlBar) {
|
||||
this.player.controlBar.removeChild(overlay);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
mapOverlays_(items) {
|
||||
return items.map(o => {
|
||||
const mergeOptions = videojs.mergeOptions(this.options, o);
|
||||
const attachToControlBar = typeof mergeOptions.attachToControlBar === 'string' || mergeOptions.attachToControlBar === true;
|
||||
if (!this.player.controls() || !this.player.controlBar) {
|
||||
return this.player.addChild('overlay', mergeOptions);
|
||||
}
|
||||
if (attachToControlBar && mergeOptions.align.indexOf('bottom') !== -1) {
|
||||
let referenceChild = this.player.controlBar.children()[0];
|
||||
if (this.player.controlBar.getChild(mergeOptions.attachToControlBar) !== undefined) {
|
||||
referenceChild = this.player.controlBar.getChild(mergeOptions.attachToControlBar);
|
||||
}
|
||||
if (referenceChild) {
|
||||
const referenceChildIndex = this.player.controlBar.children().indexOf(referenceChild);
|
||||
const controlBarChild = this.player.controlBar.addChild('overlay', mergeOptions, referenceChildIndex);
|
||||
return controlBarChild;
|
||||
}
|
||||
}
|
||||
const playerChild = this.player.addChild('overlay', mergeOptions);
|
||||
this.player.el().insertBefore(playerChild.el(), this.player.controlBar.el());
|
||||
return playerChild;
|
||||
});
|
||||
}
|
||||
/**
|
||||
* Disposes the plugin
|
||||
*/
|
||||
dispose() {
|
||||
this.clearOverlays_();
|
||||
delete this.player.overlays_;
|
||||
super.dispose();
|
||||
}
|
||||
clearOverlays_() {
|
||||
// Remove child components
|
||||
if (Array.isArray(this.player.overlays_)) {
|
||||
this.player.overlays_.forEach((overlay) => {
|
||||
this.player.removeChild(overlay);
|
||||
if (this.player.controlBar) {
|
||||
this.player.controlBar.removeChild(overlay);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
mapOverlays_(items) {
|
||||
return items.map((o) => {
|
||||
const mergeOptions = videojs.mergeOptions(this.options, o);
|
||||
const attachToControlBar = typeof mergeOptions.attachToControlBar === 'string' || mergeOptions.attachToControlBar === true;
|
||||
if (!this.player.controls() || !this.player.controlBar) {
|
||||
return this.player.addChild('overlay', mergeOptions);
|
||||
}
|
||||
if (attachToControlBar && mergeOptions.align.indexOf('bottom') !== -1) {
|
||||
let referenceChild = this.player.controlBar.children()[0];
|
||||
if (this.player.controlBar.getChild(mergeOptions.attachToControlBar) !== undefined) {
|
||||
referenceChild = this.player.controlBar.getChild(mergeOptions.attachToControlBar);
|
||||
}
|
||||
if (referenceChild) {
|
||||
const referenceChildIndex = this.player.controlBar.children().indexOf(referenceChild);
|
||||
const controlBarChild = this.player.controlBar.addChild('overlay', mergeOptions, referenceChildIndex);
|
||||
return controlBarChild;
|
||||
}
|
||||
}
|
||||
const playerChild = this.player.addChild('overlay', mergeOptions);
|
||||
this.player.el().insertBefore(playerChild.el(), this.player.controlBar.el());
|
||||
return playerChild;
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
var version = "4.0.0";
|
||||
var version = '4.0.0';
|
||||
|
||||
initOverlayComponent(videojs);
|
||||
OverlayPlugin.VERSION = version;
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user